3D · Unreal Engine · 2025
A stylised 3D environment inspired by The Burrow from the Harry Potter universe. Built entirely from scratch, from initial planning and layout through modelling, texturing, lighting, and blueprint setup.
The brief was to create a fully realised 3D environment in Unreal Engine. I chose The Burrow from Harry Potter as my reference, drawn to its layered, lived-in quality and the challenge of recreating its chaotic charm in a believable space.
The project covered the full design process from concept sketches and environment layout through to the final rendered result.
All assets were modelled in Blender, textured in Substance Painter, and assembled in Unreal Engine. I handled lighting, blueprint interactions, and the overall scene composition. Photoshop and Illustrator supported concept and reference work throughout.